UPDATED: 2020/01/014
Dumping Kage Studio’s TODO list. Anyone is free to check-out the code and implement what’s needed before releasing a binary for public testing. Listed in no particular order:
- IMPLEMENT pseudo-delete of fill via 0-alpha rendering
- IMPLEMENT pseudo-delete of stroke via 0-alpha rendering
- FIX rendering of all layers while mouse is Down
IMPLEMENT undo— implemented in revision 719
use vector of vectors
– where vectors will be copy of CurrentFrame’s vector of pointsIMPLEMENT redo— implemented in revision 719- IMPLEMENT sound?!?
- IMPLEMENT gradient linear
- IMPLEMENT gradient radial
IMPLEMENT rotation of shapes— implemented in revision 727IMPLEMENT zoom tool— implemented in revision 726- IMPLEMENT Import PNG
- IMPLEMENT moving/resizing of PNG
- IMPLEMENT alpha rendering of layers (onion-ish)
IMPLEMENT multiple-selection— implemented in revision 715; still to implement z-ordering of multiple-selected shapesFIX inability to select Frame 1 due to HPane— somehow, newer HPane-handling problem isn’t present no UbuntuIMPLEMENT shape with non-closed stroke— partially implemented in revision 705 but needs fixing on Node-editingIMPLEMENT copy/pasting of Shapes and Nodes— implemented in revision 701 for Shape; there’s no sense in implementing copy/pasting of NodesIMPLEMENT saving of KAGE File— implemented in revision 703IMPLEMENT loading of KAGE File— implemented in revision 709IMPLEMENT X/Y on Properties— implemented in revision 700IMPLEMENT Width/Height on Properties— implemented in revision 700FIX node-editing of Poly-tool-made shapes— fixed for closed-shapes in revision 705IMPLEMENT export as AVI/MP4/PNGs— implemented in revision 707FIX exporting of HTML5’s stokeStyle— fixed in revision 696IMPLEMENT change of rendering order (aka Z-order)— implemented in revision 702
~creek23
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