Tag: smack

  • Kisi on App Store?

    Kisi on App Store?

    Kisi and the gang from Smack! was spotted on Apple’s App Store but not with an iDevice (meaning the iPhone/iPad/iPod stuff) port of Smack! Last February, a member of Open Game Art community was awed by the cuteness of the gang posted on Open Game Art’s site, that he asked permission to use the sprites…

  • KonsolScript 0.4.120210 released

    KonsolScript 0.4.120210 released

    Second release of the 0.4 series is out. This release packs a single update — the renderer. With the release of Smack! v0.1, people have been lenient with except for the very low FPS — a comment which we took seriously. Quixie’s source code have always had conditional compilation for Cairo as an alternative render…

  • Smack v0.1 released

    Smack v0.1 released

    UPDATE: Install latest KonsolScript after Installing Smack! — Smack! is a simple, free, and open source 2D Fighting game of chibi FOSS mascots created as tech demo for KonsolScript — think of Smack! as Blender‘s Elephant Dreams, Big Buck Bunny, or Sintel for KonsolScript at a smaller scale as we don’t have the resources that…

  • KonsolScript 0.4 is out!

    We’re proudly releasing the first of the 0.4 series of KonsolScript, v0.4.120110. Not quite a big improvement over the last 0.3 release but it has gone far since the first 0.3 release last January 2011. For this release, we’ve fixed one important bug with regards to parsing the script that was preventing us from releasing…

  • Tux is one angry bird

    Tux is one angry bird

    Below is a screencast of what we currently have on Smack! With Tux eagerly pursuing our ninja pig Kisi, that Linux’ penguin is one certified angry bird. While two-day game development has become a phenomenon, the Smack! dev team is taking two-months to go from prototype to this and still the game is not quite…

  • Smack! Mugs

    Smack! Mugs

    We’ve been trying to find a way of a possible source of funding for the development of this game, Smack! Unlike Blender Foundation’s approach to their open movie projects (Elephant Dreams, Big Buck Bunny, Sintel), pre-selling DVDs with the promised content of the movies source files (texture files, concept arts, even video tutorials, etc) included…