Search results for: “smack”
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			Smack in C++If you haven’t read it yet, we’ve ported Smack from KonsolScript to C++ and it’s been in the SVN repository since August 2014. Was gonna resume working on it again last week until I bumped into the root cause of what I thought was a bug in Smack’s code. Apparently, I need to update my… 
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			 Smack v0.1 releasedUPDATE: Install latest KonsolScript after Installing Smack! — Smack! is a simple, free, and open source 2D Fighting game of chibi FOSS mascots created as tech demo for KonsolScript — think of Smack! as Blender‘s Elephant Dreams, Big Buck Bunny, or Sintel for KonsolScript at a smaller scale as we don’t have the resources that… 
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			 Smack! MugsWe’ve been trying to find a way of a possible source of funding for the development of this game, Smack! Unlike Blender Foundation’s approach to their open movie projects (Elephant Dreams, Big Buck Bunny, Sintel), pre-selling DVDs with the promised content of the movies source files (texture files, concept arts, even video tutorials, etc) included… 
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			 HTML5 Smack!I know we promised a Smack! pre-release by mid of November. But co-Game Designers, Mark and Uriel are wanting to cook the build a little more to avoid a half-baked demo. But I guess they can’t prevent me from releasing an HTML5 port of the half-baked Smack! 🙂 What you get to play in the… 
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			 Smack Planning!As much as I’d like to follow SCRUM in the development of Smack!, we couldn’t. So instead of calling it a Sprint Planning, I’m calling the meeting Smack Planning! 😀 Photos below are what Mark, Uriel and I drew for the planning of Smack! If you’ve been checking the SVN repository, you now know that… 
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			 Sneak peek at Smack!KonsolScript’s official tech-demo is starting to shape up after years of delay. Below is the screenshot of the soon to be released game. Got nothing more to say. Update: (Added link to screencast) ~creek23 (goes back coding Smack!)