Search results for: “smack”
-
Quixie’s Network problem
It’s been more than 3 months since the last release of Quixie and we haven’t released any Smack update since v0.1. Although we’ve fixed two bugs (one of which is a major bug) since Quixie 0.4.2 (second release of v0.4 series) in February, we couldn’t package any release just yet. This is due to String:Split…
-
KonsolScript for Android?
Part of our end goal for KAGE is to see it running on mobile devices. But developing and maintaining Quixie on all devices would be a daunting task for such a small dev team like ours. So to realize a KonsolScript for Android, on 7th of April, we started writing libKage for Android which is…
-
Kisi on App Store?
Kisi and the gang from Smack! was spotted on Apple’s App Store but not with an iDevice (meaning the iPhone/iPad/iPod stuff) port of Smack! Last February, a member of Open Game Art community was awed by the cuteness of the gang posted on Open Game Art’s site, that he asked permission to use the sprites…
-
KonsolScript 0.4.120210 released
Second release of the 0.4 series is out. This release packs a single update — the renderer. With the release of Smack! v0.1, people have been lenient with except for the very low FPS — a comment which we took seriously. Quixie’s source code have always had conditional compilation for Cairo as an alternative render…
-
KonsolScript 0.4 is out!
We’re proudly releasing the first of the 0.4 series of KonsolScript, v0.4.120110. Not quite a big improvement over the last 0.3 release but it has gone far since the first 0.3 release last January 2011. For this release, we’ve fixed one important bug with regards to parsing the script that was preventing us from releasing…
-
Tux is one angry bird
Below is a screencast of what we currently have on Smack! With Tux eagerly pursuing our ninja pig Kisi, that Linux’ penguin is one certified angry bird. While two-day game development has become a phenomenon, the Smack! dev team is taking two-months to go from prototype to this and still the game is not quite…