android – KonsolScript http://konsolscript.sourceforge.net/web The Free and Open Game Programming Language Wed, 07 Apr 2021 15:34:11 +0000 en-CA hourly 1 https://wordpress.org/?v=6.3.1 Kisi and the Gang’s New Game http://konsolscript.sourceforge.net/web/2013/09/21/kisi-and-the-gangs-new-game/ http://konsolscript.sourceforge.net/web/2013/09/21/kisi-and-the-gangs-new-game/#respond Sat, 21 Sep 2013 12:31:05 +0000 http://konsolscript.sf.net/web/?p=621 Kisi and the gang once again hit Google Play with a new Android game called Super Jump Doodle!

No, it’s not an official game from our team. The developer simply borrowed our characters and politely added me on credits as well as mentioning Smack! — well, the better should as the art’s license of Smack tells them to do so. 🙂

The game’s pretty decent, actually. My kid enjoys it.

The game was developed by a one-man team from around UK, codename TheInvader360. The dude already has 9 game on Play as of this post.

If we could only get some sponsorship so we can finally ship Smack! in Google Play before the year ends — it’s long over due.

~creek23

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Gnu on Google Play http://konsolscript.sourceforge.net/web/2012/11/19/gnu-on-google-play/ http://konsolscript.sourceforge.net/web/2012/11/19/gnu-on-google-play/#respond Mon, 19 Nov 2012 11:54:33 +0000 http://konsolscript.sf.net/web/?p=569 Gnu, the GNU mascot, from the gang of Smack! was seen running for berries.

No, this is not from the Android-port of our game, Smack! but a game of TVN Mobile, whose first Android app is a more of a tool.

Still to try the game to test it myself — looks fun from the screencast.

Screenshot below shows the game is not quite polished yet but it’s already playable as shown in the screencast. It is still on BETA — so yes, it’s free. …for now, I guess.

Not sure if Gnu will be joined later by the rest of the gang, maybe it’s on App Store. 😉

~creek23

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KonsolScript for Android? http://konsolscript.sourceforge.net/web/2012/05/11/konsolscript-for-android/ http://konsolscript.sourceforge.net/web/2012/05/11/konsolscript-for-android/#comments Fri, 11 May 2012 07:03:30 +0000 http://konsolscript.sf.net/web/?p=534 Part of our end goal for KAGE is to see it running on mobile devices. But developing and maintaining Quixie on all devices would be a daunting task for such a small dev team like ours.

So to realize a KonsolScript for Android, on 7th of April, we started writing libKage for Android which is pure Java (again, Java for Android — not the standard Java).

libKage is a framework which would require you to extend upon to create your Android games. It contains functions and function names as if you’re still writing KonsolScript game for Quixie. This way, you can still retain the game logic you wrote for KonsolScript and run it on Android. And vice versa.

Mouse events, or Touch events rather, are already handled for you — except for keyboard inputs. Only the built-in buttons Up, Down, Left, and Right (also known as BU BD BL and BR) are available.

As a demonstration, we did a test on Smack! and here are the screenshots of the result.

Filipino’s pride, Pacman, on deck.

What better way to test Smack on Android than fighting Droid himself? (him or it? :P)

As part of libKage, we will be writing a KonsolScript to Android translator to make it even simpler to write Android Games. And possibly make use of Android SDK to automagically generate an APK of your KonsolScript game. Fingers crossed.

libKage will be available when it’s ready. It will be ready onced we release Smack for Android on Google Play. 😀

~creek23

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Kisi on App Store? http://konsolscript.sourceforge.net/web/2012/04/17/kisi-on-app-store/ http://konsolscript.sourceforge.net/web/2012/04/17/kisi-on-app-store/#comments Tue, 17 Apr 2012 13:06:45 +0000 http://konsolscript.sf.net/web/?p=501 Kisi and the gang from Smack! was spotted on Apple’s App Store but not with an iDevice (meaning the iPhone/iPad/iPod stuff) port of Smack!

Last February, a member of Open Game Art community was awed by the cuteness of the gang posted on Open Game Art’s site, that he asked permission to use the sprites (same sprites used in Smack) for his game being developed on iOS.

As the sprites are licensed to be freely used by others commercially or educational purposes, he did get my approval.


So that same month, the game Fearless Cubs was released, though I was not notified. 🙁

The game looks cute, sadly I can’t test it as I don’t own any iDevice (I own an Android, btw). If you do, kindly try his free-trial game and see what you think.

If you think the game is worthy of a $0.99, you might want to support him and buy the full version of the game. By doing so, he might be interested to donate a portion of his revenue to the Smack! project, where all would be winning. 🙂

~creek23

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