nvsu – KonsolScript http://konsolscript.sourceforge.net/web The Free and Open Game Programming Language Mon, 10 Oct 2011 14:22:04 +0000 en-CA hourly 1 https://wordpress.org/?v=6.3.1 KonsolScript 0.3.111009 released http://konsolscript.sourceforge.net/web/2011/10/10/konsolscript-0-3-111009-released/ http://konsolscript.sourceforge.net/web/2011/10/10/konsolscript-0-3-111009-released/#comments Mon, 10 Oct 2011 12:34:31 +0000 http://konsolscript.sf.net/web/?p=307 Announcing the fifth bug-fix release of the 0.3.x series — an improvement over KonsolScript 0.3.110904 release. The previous version allowed loading and blitting of images with alpha channels less than 255 (0~244) but a bug caused Quixie to crash which occurs when a 0-alpha pixel is being blitted to another 0-alpha pixel. The previous improvement done on the underlying Blitting function (Multiput) has to be fixed… temporarily. Right now, such case is handled by blitting black-pixel instead — this is obviously have to be treated correctly on later versions.

Download InstallerSo why release a premature build, you ask. This is because several string-handling related bugs were fixed. From String properties of a UDT, to arrays of String, to passing String values to a function, to string-equations. These bugs were uncovered by our friends at Nueva Vizcaya State University, Philippines — more to this later this month.

Available downloads are installers for Ubuntu and Windows. Again, Ubuntu 10.04/10.10 users should have no problem installing it but 11.04 users will have to install it via terminal.
sudo dpkg -i quixie_0.3.111009_i386.deb

Again, this is kind of a preview release so if you find bugs, please report it to help us fix them.

~creek23

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KonsolScript 0.2.27 released http://konsolscript.sourceforge.net/web/2009/03/05/konsolscript-0227-released/ http://konsolscript.sourceforge.net/web/2009/03/05/konsolscript-0227-released/#respond Thu, 05 Mar 2009 15:41:52 +0000 http://konsolscript.sf.net/web/?p=168 This new release is a fix to the error saying “Unexpected Entity” and “Unexpected SpriteSet“. A small bug but serious one.

As if it really took Krixware almost 6 months to release the latest KonsolScript engine.

After having an almost stable KonsolScript engine, the development has been focused on creating a faster scripting engine… — notice I didn’t say better game engine?

Ki-si DevelopsQuixie has also undergone optimization. Current improvements execute Math benchmarks to 2-2.5s from 9.897294s. Yet, Quixie is not yet ready for release because of SIGSEGV problem — though you can always build the source from its CVS repository and test it for yourselves.

All these current developments in KonsolScript has been silently progressed while having a full time job as a Game Programmer.

Speaking of which, I was invited to talk about Basics in Game Programming and KonsolScript was finally introduced and successfully presented last 28th of February 2008 in the State University of Nueva Vizcaya. (‘will post more about this later) Looking forward to collaborate with them to further develop KonsolScript.

Mj Mendoza IV,
Developer, KonsolScript

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