{"id":1238,"date":"2020-02-20T13:38:58","date_gmt":"2020-02-20T05:38:58","guid":{"rendered":"http:\/\/konsolscript.sourceforge.net\/web\/?p=1238"},"modified":"2023-09-12T02:46:54","modified_gmt":"2023-09-12T06:46:54","slug":"kage-v0-2-200220-released","status":"publish","type":"post","link":"http:\/\/konsolscript.sourceforge.net\/web\/2020\/02\/20\/kage-v0-2-200220-released\/","title":{"rendered":"Kage v0.2.200220 released!"},"content":{"rendered":"\n<p><img decoding=\"async\" src=\"http:\/\/konsolscript.sourceforge.net\/web\/wp-content\/uploads\/2020\/02\/kisi_release_kage.png\" alt=\"Download Kage Studio - A Simple Free and Open Source 2D Animation Software\"><br> Relased a pre-Beta build for 64bit Windows!  Should be able to run in Windows 7, 8, and 10 right out of the box.<br><a href=\"https:\/\/sourceforge.net\/projects\/kage\/files\/kagestudio_v0.2.200220_win64.zip\/download\">kagestudio_v0.2.200220_win64.zip<\/a><\/p>\n\n\n\n<p>Yes, the link above is with <a href=\"https:\/\/sourceforge.net\/projects\/kage\/\">Kage&#8217;s own SourceForge project page<\/a>.  We&#8217;re moving out Kage&#8217;s development to <a href=\"https:\/\/kage.sourceforge.io\">its own SourceForge page<\/a> for visibility.  It&#8217;s hard to market Kage from a website for an unknown scripting language. \ud83d\ude42  I&#8217;ll still post about Kage here every now and then.  \ud83d\ude09<\/p>\n\n\n\n<p>For <a href=\"https:\/\/www.gnu.org\/gnu\/linux-and-gnu.en.html\">GNU\/Linux users<\/a>, I still don&#8217;t have an idea how to properly pack GNU\/Linux binary with all the Gtkmm dependencies in it.  Still trying to learn <a href=\"https:\/\/flatpak.org\/\">Flatpak<\/a>.  For now, you can download the code, install Gtkmm 3.0, and compile it yourself. \ud83d\ude42<\/p>\n\n\n\n<p>Source code is still with KonsolScript repository: <a href=\"https:\/\/sourceforge.net\/p\/konsolscript\/code\/HEAD\/tree\/studio\/\">https:\/\/sourceforge.net\/p\/konsolscript\/code\/HEAD\/tree\/studio\/<\/a><\/p>\n\n\n\n<p>This release contains fixes upon fixes! Fixes in Z-Ordering and Loading KSF!<\/p>\n\n\n\n<ul>\n<li>Fixed raiseSelectedShape\/lowerSelectedShape to handle multi-selected Shapes<\/li>\n\n\n\n<li>Fixed raiseToTopSelectedShape where multi-selected Shapes change z-ordering<\/li>\n\n\n\n<li>Fixed recursive error printing when loading malformed KSF<\/li>\n\n\n\n<li>Fixed message when malformed KSF wasn&#8217;t able to load<\/li>\n\n\n\n<li>Fixed deleteSelectedShapes where wrong Shape was being deleted<\/li>\n\n\n\n<li>Fixed z-ordering issue when grouping multi-selected Shapes<\/li>\n\n\n\n<li>Re-implemented raiseToTopSelectedShape \/ lowerToBottomSelectedShape for better code-readability<\/li>\n\n\n\n<li>Fixed ColorData::equalTo()<\/li>\n\n\n\n<li>Initialized StrokeColorData::thickness to avoid random value on runtime<\/li>\n\n\n\n<li>Fixed Issue #1 &#8211; <a href=\"https:\/\/sourceforge.net\/p\/kage\/tickets\/1\/\">https:\/\/sourceforge.net\/p\/kage\/tickets\/1\/<\/a><\/li>\n\n\n\n<li>Fixed issue #10 &#8211; <a href=\"https:\/\/sourceforge.net\/p\/kage\/tickets\/10\/\">https:\/\/sourceforge.net\/p\/kage\/tickets\/10\/<\/a><\/li>\n<\/ul>\n\n\n\n<p>Yes, the last 2 are from SourceForge&#8217;s <a href=\"https:\/\/sourceforge.net\/p\/kage\/tickets\/\">Bug Tracker for Kage<\/a>. We&#8217;ll start using that so fixes will have better context on bug reporting.<\/p>\n\n\n\n<p>So, you&#8217;re running Kage. Now, what? Sadly, we don&#8217;t have tutorials available yet.  But Kage should be intuitive enough to easily get started.  Not sure what to draw? <a href=\"http:\/\/konsolscript.sourceforge.net\/web\/2020\/02\/18\/preview-on-combatron-animation\/\">Watch this demo to see what it can do<\/a>!<\/p>\n\n\n\n<p>~creek23<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Relased a pre-Beta build for 64bit Windows! Should be able to run in Windows 7, 8, and 10 right out of the box.kagestudio_v0.2.200220_win64.zip Yes, the link above is with Kage&#8217;s own SourceForge project page. We&#8217;re moving out Kage&#8217;s development to its own SourceForge page for visibility. It&#8217;s hard to market Kage from a website for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1223,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"_links":{"self":[{"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/posts\/1238"}],"collection":[{"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/comments?post=1238"}],"version-history":[{"count":12,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/posts\/1238\/revisions"}],"predecessor-version":[{"id":1296,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/posts\/1238\/revisions\/1296"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/media\/1223"}],"wp:attachment":[{"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/media?parent=1238"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/categories?post=1238"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/konsolscript.sourceforge.net\/web\/wp-json\/wp\/v2\/tags?post=1238"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}