Although the specific date is not known, the first official build was compiled sometime around November 2005. And file’s creation date suggests that the first lines of code for the engine was early August of the same year — Yes, it’s been 3 years!
Looking back, many people have been involved to the development of the KonsolScript; Some people have been deeply involved (Veredus, Ionix, Podgod, Hero, and Rags), who’s faces I have never seen, have contributed codes, demo, and ideas.
Testing the engine was the most critical part of the development. It helped made the engine quite stable and and got some suggestions for improvement. We owe a lot of this help from the testers from selected students of Eastern Luzon Colleges. And to students of Saint Mary’s University — specifically the IT students, who have contributed demo games and animations. Both schools are from Nueva Vizcaya, Philippines.
Although, the end-goal is far from being achieved. Thus, the development team is still needing more contributors to take-part in the quest to make a Free and Open Source Game Programming Language and a complete 2D Game Development Kit. See you at the forums! Mj Mendoza IV, |
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