KonsolScript 0.1.70 released

This news is rather late but ‘who’ cares.

This latest release is still focused the Map class usage. The engine now implements the use of obstruction.

It is also packed with lots of bug fixes. A lot of them probably made you sick with debugging your script but it’s the engine that had the problem. Thanks for the reports.

Some tweaks have been done, like:
– able to set StartScript with a dotKS extension
– creating some libraries that depends on external graphics to be added to engines search path. With this, it is possible to create plug-ins.

A plugin, that resembles the GreenFoot’s turtle project, is added to implement such request.

test this script:
#include “pagong!dll” //include the plug-in

Var:Number nCtr1,nCtr2,colorWHITE;

function main() {
  
Init_Pagong() //let the library load necessary images

  Konsol:RGB(255,255,255,colorWHITE)//create a color white

  PenColor(colorWHITE//assign to pen color
  
SetSpeed(10)

  //relocate the turtle position
  
MoveForward(100)
  
MoveEast(75)

  //start the fun
  
for(nCtr2=0;nCtr2<7;nCtr2++) {
    
PenDown()

    for(nCtr1=1;nCtr1<50;nCtr1++) {
      
MoveWest(2)
      
MoveSouth(2)
    
}
    
MoveWest(10)

    for(nCtr1=1;nCtr1<40;nCtr1++) {
      
MoveEast(2)
      
MoveNorth(2)
    
}

    PenUp()
    
MoveWest(10)
  
}

  //pause…
  
while(B1 EQ false/*do nothing*/ }
}

As always, KonsolScript is released in three zip files for tree different user-groups:
(http://sourceforge.net/project/showfiles.php?group_id=164830&package_id=186723&release_id=447623)

a binary distribution for the alpha testers
(http://downloads.sourceforge.net/konsolscript/konsolscript_0_1_70_bin.zip).

source distribution for the researchers
(http://downloads.sourceforge.net/konsolscript/konsolscript_0_1_70_src.zip)

and an end-user distribution for the beta testers
(http://downloads.sourceforge.net/konsolscript/konsolscript_0_1_70_setup.zip)

Another tool to help the non-coding users:
MapBuilder helps generate script for maps.
(http://downloads.sourceforge.net/konsolscript/MapBuilder_0_1_55_bin.zip)

The Team can now be called ‘team’ as two new developers joins the KonsolScript Development team:
Veredus – developing games using KonsolScript to demonstrate the capability. At the same time, the Tester finding bugs.
Ionix – who already contributed to KonsolScript even before, is now trying to help in the porting of the engine to Linux.

Much development in the underground scene. Please voice out your support in the forums.


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