Tag: html5
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Kage v0.2.200330 released!
Yes. An actual release. Not an April Fool’s. kagestudio_v0.2.200330_win64.zip And I kid you not, this release is packed with 65 CHANGES mostly related to Timeline Pane. Source code is available via SVN, at SourceForge. As a quick preview, here’s a timelapsed screencast of me illustrating a frame from Japanese Anime, Your Name (Kimi no Na…
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Kage Studio released?
Not really.
Was gonna clean-up my drive when I realized that the prototype-ish source code of Kage Studio hasn’t been committed, yet. Didn’t have a working GTKMM-2.0/GCC on my Windows box so I have no idea what works and what does not in the code, so I simply committed the code last week. Days…
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HTML5 Smack!
I know we promised a Smack! pre-release by mid of November. But co-Game Designers, Mark and Uriel are wanting to cook the build a little more to avoid a half-baked demo. But I guess they can’t prevent me from releasing an HTML5 port of the half-baked Smack!
What you get to play in the…